16-Bit Ruins If I made the things you know to suddenly seem different, would that be good? Think about that while you listen to this episode of celebrated 16 bit-era VGM made to sound weird, dark and maybe a little drunk. I promise this will not become a habit. Track listing:
0:10: Revenge of the Kraken / Singing Mountain
4:58: I Want You / Gary Low
6:12: Feel It All Around / Washed Out
7:03: Casual Friday at Booster Tower / Singing Mountain
9:15: Disco Train / Donkey Kong Country 2: Diddy’s Kong Quest / David Wise
10:00: Disco Death Train / Singing Mountain
15:51: Village / Shining Wisdom / Motoaki Takanuchi
16:46: Medicated Village / Singing Mountain
20:42: Schala / Chrono Trigger / Yasunori Mitsuda
21:40: Schala Is Sad Forever / Singing Mountain
26:41: Sky Chase Zone / Sonic the Hedgehog 2 / Masato Nakamura
27:38: Sky Chase Zone at Sunset / Singing Mountain
31:33: The Little Sprite / Secret of Mana / Hiroki Kikuta
32:22: This Must Be the Sprite / Singing Mountain
35:54: The Underground / Yoshi’s Island / Koji Kondo
36:35: The Cave of Chomps Rock / Singing Mountain
39:40: Drunk Fortune Teller / Singing Mountain
43:08: Idaten / Shinobi III: Return of the Ninja Master / Hirofumi Murasaki, Morihiko Akiyama and Masayuki Nagao
43:43: Horse Tranquilizers / Singing Mountain
47:10: Silent Zone / Phantasy Star II / Tokuhiko Uwabo
47:53: It Is Readily Apparent That This Zone Isn’t Silent / Singing Mountain
49:40: Water World (Critical) / Panel de Pon / Masaya Kuzume
50:29: The Water Fairy Gets Sad Sometimes / Singing Mountain
52:56: Spacewalk / Thunderforce IV / Toshiharu Yamanishi, Takeshi Yoshida and Tomomi Ootani
53:34: Spacewalk at Sunset / Singing Mountain
59:38: King Dedede’s Theme / Kirby Super Star / Jun Ishikawa
60:02: King Dedede Is Drunk / Singing Mountain
64:14: Fighting in the Streets / Streets of Rage / Yuzo Koshiro
64:43: Cruising in the Streets / Singing Mountain
68:49: Bedtime in SimCity / Singing Mountain
70:51: Splash Wave But You Drive Into the Ocean / Singing Mountain Support this podcast on Patreon: https://www.patreon.com/singingmountain The episode about italo disco in video games: https://singingmountainpod.com/episodes/29-italo-disco-video-games Drew on Twitter: https://twitter.com/drewgmackie
Singing Mountain on Twitter: https://twitter.com/singmopod
On Facebook: https://facebook.com/singingmountainpod/
On iTunes: https://itunes.apple.com/us/podcast/singing-mountain/id1252832457
On Spotify: https://open.spotify.com/show/2ISyNLUc1ALxzvjBqw4ru3
On Google Play: https://play.google.com/music/m/Ifofiaeephbs27wb6cqr24dlgl4
On Instagram: https://www.instagram.com/singingmountainpod/ On SoundCloud: @singingmountain
On YouTube: https://www.youtube.com/channel/UC9f9iAcO1ZMTYVH91c2Jsyw Official website: https://singingmountainpod.com/
TableCakes Productions: https://www.tablecakes.com
Subscribe to the newsletter: https://tablecakesproductions.substack.com/subscribe

That’s a really beautiful sentiment and something so unique to games. Being able to share infinite moments with time due to, ironically in a game all about time travel, time standing still until you move on. (Physically and emotionally in this case perhaps haha~)

@remix-riftx-rosseen: I am aware of vaporwave somewhat but wasn’t sure if what I was doing qualified as that.

@remix-riftx-rosseen: Well, thank you. You’re too kind.

I would still consider this a form of musical art though. BTW have you searched other forms of this on Soundcloud, there are alot of cool mixes out there similar to this ep.

I’ve heard this too! Some people refer it a form of music called Vaporwave. Most use and modify samples fo other songs and make them sound like 80s pop music. I actually tried something similar with Adobe Audition.